Can you stun a sectopod




















Laser is after all,radiation stimulated super-dense light. Actually, lasers were planned for use in anti-ICBM space weapons platforms not because of the heat damage from a laser blowing up the missile, but because of the effect it has on sensing equipment. That makes this based in reality, though it should have also applied to all other sensing apparati as well.

We have less of a clue how the alien weapons work since they are most certainly not a literal 'plasma' gun, so it's very possible the sensing circuts are shielded to common alien weapons but not to relatively rare lasers.

Only other sectopods use lasers, afterall. Covenant , 11 December CST. It's possible that Incendiary weapons are comparatively effective vs Sectopods, since they ignore armour and may cause multiple damage to large units.

However the mechanics of Incendiaries are not yet well enough understood to do exact modelling. Jasonred , 1 March CST. The alien can't reaction fire until your auto burst is finished, so it might work. It should also be noted that if you're stuck at point blank behind a Sectopod and still alive in the first place, something went wrong somewhere. Not to drag this discussion on and on, but I went up against a Sectopod with a Stun Rod a while back and didn't fair too bad.

Of course, I ganged up on it with a group of men too. The nice thing about the Stun Rod is that if you come up from behind and stun it but don't move the stunning guy around afterwords, he will not suffer reaction fire from point-blank range. You can safely move up another guy and stun the other rear quarter. However, the sensing circuitry seems particularly vulnerable to laser weapons. Navigation menu Personal tools Create account Log in. Namespaces Page Discussion.

Views Read View source View history. In the same way as everyone else. To beat the large crowd from far away, closer together, and made for the shelter Sectopod it's good to drive into the building, where he rockets into the ceiling rested. If he is invulnerable to disable the trainer of fling and start the mission again.

There is some conflict in the script occurs. Here's how: First you need to come closer to him Yes me and very good if you have Attack - then if you have a weak weapon at all not Plasma that it is desirable to shoot a Sniper using sposobnost Stun - it does not shoot the enemy for 1 Kh then begin to pour it all in if you destroy at first you don't succeed when it is his turn he just simply can't shoot and they miss the move and then finish it, if thee are a good weapon you get from the first time to kill, but remember we still have drones near it to kill if they are not repaired.

As wrote above , the easiest way is heavy with the perk for 2 shots and bullets against robots. As option 2 sniper with two shots , these, too, vigorously dismantled. In a pinch , attack with dual shot. The emphasis of these guys are terrible things to do. If you're lucky then the sniper perk headshot and double it one shot kills with crits. Not sure though. You should check the wiki. Go test it out for me will you? Well I did once. It didnt work. However I never tried with the upgraded arc thrower.

Last edited by The Zennock ; 3 Jun, am. Guess the stunner only works on fleshy meaty things then? Yeah, you can't even try to stun it. There's an idea for a new weapon in future versions or DLC or expansions. A weapon that willl stun the Sectopod. It has such a devastating shot or two.



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